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Fixing bugs like it's 1988

I grew up in the 80's, the decade home computers went from curiosity to mainstream. In primary school we had several Philips P2000T home computers and a pair of Apple Macintosh — ehm, Macintoshes? Two of those, anyway. A friend had a C64 we used to play games on, and at some point my dad bought a C128 for his financial administration. (What I really love is the fact that, to this day, he is still doing his financial administration on a C128, albeit an emulated one. He is an "if it ain't broke don't fix it" kinda guy.)

Soon after the C128, we got a C64. Where the C128 was for business, the C64 was for fun. I have fond memories playing games such as Space Taxi, Super Cycle, Velicopede, Last Ninja II, and Electrix, to name a few. It was also the computer that got me into programming.

With the invention of the World Wide Web still a couple of years off, learning to program mostly involved reading books and magazines. Computer magazines would often publish source code…

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